#gamedev #aeronet #bevy #networking

no-std aeronet_io

IO abstraction primitives for aeronet

8 releases (4 breaking)

Uses new Rust 2024

new 0.14.0 Apr 28, 2025
0.14.0-rc.2 Apr 23, 2025
0.12.0 Feb 7, 2025
0.11.0 Nov 30, 2024
0.9.0 Nov 7, 2024

#2455 in Game dev

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288 downloads per month
Used in 7 crates

MIT/Apache

38KB
428 lines

Defines networking IO layer primitives and abstractions for aeronet, which may be used by both implementations of a specific IO layer, and consumers of any IO layer.

crates.io docs.rs

The heart of this layer is the Session component.

Dependencies

~11–17MB
~231K SLoC