#networking #gamedev #bevy #aeronet

aeronet_steam

Steam networking IO layer implementation for aeronet

3 releases

Uses new Rust 2024

new 0.14.0 Apr 28, 2025
0.14.0-rc.2 Apr 23, 2025
0.14.0-rc.1 Apr 13, 2025

#928 in Game dev

Download history 89/week @ 2025-04-09 32/week @ 2025-04-16 229/week @ 2025-04-23

350 downloads per month

MIT/Apache

89KB
1K SLoC

aeronet_io implementation using Steam networking sockets for communicating in a Steam game over Steam's relay servers, compatible only with native targets.

crates.io docs.rs

This used steamworks which provides bindings to the Steam networking sockets API. However, this may be replaced in the future with custom bindings.

Dependencies

~12–20MB
~257K SLoC