8 unstable releases (3 breaking)
0.4.0 | Dec 14, 2023 |
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0.3.0 | Nov 5, 2023 |
0.2.0 | Oct 23, 2023 |
0.1.4 | Oct 9, 2023 |
#1595 in Game dev
24 downloads per month
76KB
772 lines
aeronet_channel
An in-memory channel transport implementation of aeronet, using
crossbeam-channel
for the MPSC implementation.
This transport can be used in any environment, native app or WASM, however cannot communicate with other computers remotely over a network. This transport is useful when developing a local singleplayer server for a potentially multiplayer game, as it allows you to write the same logic without caring about if the server you're connected to is remote or local.
Dependencies
~1.8–7MB
~126K SLoC