16 releases (9 breaking)
0.12.0 | Feb 7, 2025 |
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0.11.0 | Nov 30, 2024 |
0.10.1 | Nov 26, 2024 |
0.7.0-alpha.1 | Jul 30, 2024 |
0.3.0 | Nov 5, 2023 |
#2501 in Game dev
134 downloads per month
77KB
573 lines
aeronet_io
implementation using flume
in-memory MPSC channels to transmit data between
sessions.
This serves as both a simple reference implementation of an IO layer, and a tool for testing network code in a non-networked environment. This is not intended to be used as the primary IO layer for your app, as it cannot communicate over a network.
Dependencies
~10–20MB
~272K SLoC