9 breaking releases

Uses old Rust 2015

0.11.0 Aug 5, 2018
0.9.0 Jun 26, 2018
0.8.0 Jun 22, 2018
0.1.0 Feb 25, 2018

#167 in Rendering

33 downloads per month
Used in 4 crates (3 directly)

MIT / BSL-1.0

12KB
159 lines

Plop Grizzly

Aldaron's Device Interface / GPU / Base

Trait for implementing the adi_gpu api.

This project is part of ADI.

Features

  • Provide trait for the adi_gpu api
  • Helper functions for implementations.

Roadmap to 1.0 (Future Features)

  • WIP

Change Log

0.11

  • Version now matches adi_gpu.
  • Added drop function to implement.

0.9

  • Update to euler 0.4

0.8

  • Now depends on Euler for Vec3 and Mat4

0.7

  • Moved collision function, and other Octree-related code to another crate.

0.6

  • Added collision function for collison detection.

lib.rs:

This library is the base library for implementations of the adi_gpu api. If you would like to make your own implementation of the api, you can use this library as a dependency.

Dependencies

~2MB
~35K SLoC