9 breaking releases
Uses old Rust 2015
0.11.0 | Aug 5, 2018 |
---|---|
0.9.0 | Jun 26, 2018 |
0.8.0 | Jun 22, 2018 |
0.1.0 | Feb 25, 2018 |
#167 in Rendering
33 downloads per month
Used in 4 crates
(3 directly)
12KB
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Aldaron's Device Interface / GPU / Base
Trait for implementing the adi_gpu api.
This project is part of ADI.
Features
- Provide trait for the adi_gpu api
- Helper functions for implementations.
Roadmap to 1.0 (Future Features)
- WIP
Change Log
0.11
- Version now matches adi_gpu.
- Added drop function to implement.
0.9
- Update to euler 0.4
0.8
- Now depends on Euler for Vec3 and Mat4
0.7
- Moved
collision
function, and otherOctree
-related code to another crate.
0.6
- Added
collision
function for collison detection.
lib.rs
:
This library is the base library for implementations of the adi_gpu api. If you would like to make your own implementation of the api, you can use this library as a dependency.
Dependencies
~2MB
~35K SLoC