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bevy_gaussian_splatting
bevy gaussian splatting render pipeline plugin
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xwin
Allows downloading and repacking the MSVC CRT and Windows SDK for cross compilation
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splat
Error handling and highlighting for source files
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ultraviolet
do linear algebra, fast
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bevy_mesh_terrain
ergonomic heightmap terrain plugin for Bevy game engine
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splat_derive
providing a Splat derive macro, which generates a splat method for the struct deriving it
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pin
Pinboard (and Instapaper) client
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bevy_stroked_text
A Bevy plugin for stroked text rendering
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re_log_types
The basic building blocks of the Rerun data types and tables
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pulp
Safe generic simd
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pixelate_mesh
Apply a pixelation effect to any Bevy mesh or scene without post-processing
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bevy_mod_billboard
Billboard text and texture support for bevy
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bevy_prototype_debug_lines
A prototype plugin providing a simple line drawing API for bevy
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maths-rs
A linear algebra library for gamedev and graphics
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mapfile_parser
Map file parser library focusing decompilation projects
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crystal_ball
A path tracing library written in Rust
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common_traits
Traits to write generic functions on different numeric types, with atomic support, and other features
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spew
helper for spawning objects in Bevy
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cargo-fetcher
🎁 Alternative to cargo fetch
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faster
Explicit SIMD for humans
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bevy_lunex
Blazingly fast path based modular layout system built on top of Bevy ECS
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slipstream
SIMD library usable by the masses
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bevy_defer
asynchronous runtime for executing async coroutines
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splatter
A gaussian splat render engine
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vecto
vector2
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bevy_hanabi
Hanabi GPU particle system for the Bevy game engine
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wgpu_sort
WebGPU/wgpu Radix Key-Value Sort
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ry
yaml searching
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bevy_keith
2D graphics library for the Bevy game engine
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variadics
Variadic generics on stable Rust using tuple lists
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