#vulkan-graphics #vulkan #vulkan-bindings #graphics #edge #latest #ray-tracing

vulk-ext

Vulkan bindings for Rust, except only the bleeding edge features

15 releases

0.1.17 May 1, 2023
0.1.16 Apr 30, 2023

#209 in Rendering

Download history 18/week @ 2024-03-27 35/week @ 2024-04-03 160/week @ 2024-04-17 40/week @ 2024-04-24

178 downloads per month
Used in vulk-test

MIT license

1MB
21K SLoC

vulk

Crates.io Docs.rs Docs.rs

vulk is a highly experimental Vulkan bindings library, except it only includes the latest features and extensions, such as ray tracing, mesh shaders, descriptor buffers, shader objects, etc. vulk will not maintain backward compatibility when a new Vulkan extension completely replaces a feature. For example, in vulk, you can't use vertex shaders because mesh shaders are a superset of all geometry stages.

The design of vulk is inspired by ash, which is also what you should use for production use cases instead of vulk.

Currently, the only supported driver is the latest NVIDIA April 27th, 2023 driver.

Dependencies

~36MB
~649K SLoC