4 releases (2 breaking)

new 0.3.0 Jul 16, 2024
0.2.1 May 20, 2024
0.2.0 May 17, 2024
0.1.0 May 11, 2024

#62 in Robotics

Download history 157/week @ 2024-05-10 387/week @ 2024-05-17 30/week @ 2024-05-24 5/week @ 2024-05-31 3/week @ 2024-06-07 1/week @ 2024-06-21 8/week @ 2024-06-28 14/week @ 2024-07-05 114/week @ 2024-07-12

137 downloads per month

MIT and maybe GPL-3.0-only…

250KB
2K SLoC

vexide

Open-source Rust runtime for VEX V5 robots. vexide provides a no_std Rust runtime, async executor, device API, and more for the VEX V5 brain!

vexide is the successor to pros-rs which are a set of unmaintained API using bindings over PROS.

[!WARNING] vexide is still considered experimental, but can be used today. Check out our docs on how to get started.

Getting Started

vexide is published on crates.io and can be used like a normal embedded Rust crate.

If you're just getting started, we recommend going through our docs, which provide step-by-step instructions for setting up a development environment with vexide-template.

Project Structure

The vexide runtime is a fairly standard rust monorepo split into 7 subcrates:

  • vexide-core provides lowlevel core functionality for programs, such as allocators, synchronization primitives, serial printing, I/O and timers.
  • vexide-devices contains all device-related bindings for things like motors and sensors.
  • vexide-async implements our cooperative async runtime as well as several important async futures.
  • vexide-startup contains bare-metal startup code required to get freestanding user programs running on the Brain.
  • vexide-panic contains our panic handler.
  • vexide-graphics implements graphics drivers for some popular embedded Rust graphics libraries like [Slint] and embedded-graphics.
  • vexide-macro contains the source code for the #[vexide::main] proc-macro.

These subcrates are exported from a single vexide crate intended to be used as a complete package.

Building

vexide relies on some features that are only availble in Rust’s nightly release channel, so you’ll need to switch to using nightly. We also depend on the rust-src component due to our embedded target requiring a build of core.

rustup override set nightly
rustup component add rust-src

This project is compiled like any other Rust project with one caveat - we have our own dedicated wrapper over cargo called cargo-v5, which passes some additional arguments to cargo to correctly build for the platform.

You can install that tool with the following command:

cargo install cargo-v5

From there, the project can be built like any other rust library through cargo-v5:

cargo v5 build --release

Examples can similarly be built this way:

cargo v5 build --example basic --release

[!NOTE] If you don't want to use cargo-v5 to build your project, you can effectively do the same thing that it's doing by running cargo build --target ./armv7a-vex-v5.json -Zbuild-std=core,alloc,compiler_builtins

Testing Your Changes

When making changes to vexide, it's a good idea to test them. The easiest way to do this is by running one of our examples. cargo-v5 can be used to upload an example by running a command like this:

cargo v5 upload --example basic --release

Depending on what you have changed, the basic example may not be the best example to test. We have many examples covering different parts of vexide, so choose the one that applies to your changes. If there isn't one, feel free to add it!

Building for WASM

The vexide runtime is also designed in a way that it can be compiled for the wasm32-unknown-unknown target (along with the existing bare metal ARM target). This is done to allow for simulating programs in a WASM environment.

To build projects in this repository for WebAssembly, run cargo v5 build -s This will automatically pass all of the correct arguments to cargo.

Dependencies

~0–19MB
~250K SLoC