7 releases
0.1.6 | Jan 28, 2024 |
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0.1.5 | Aug 16, 2023 |
#403 in Math
75 downloads per month
21KB
459 lines
vec3-rs
https://crates.io/crates/vec3-rs
This crate provides a simple and efficient implementation of 3D vectors in Rust, with various utility functions for vector manipulation and operations.
Features
- Represents 3D vectors in Cartesian space.
- Includes predefined constant vectors for X, Y, and Z axes.
- Supports basic vector operations such as addition, subtraction, dot product, cross product, etc.
- Supports all primitive number types.
- Provides methods for vector normalization, linear interpolation, and angle calculations.
- Allows fuzzy equality comparison within a specified epsilon.
Example
use vec3_rs::Vector3;
fn main() {
let mut v1: Vector3<f64> = Vector3::new(1.0, 2.0, 3.0);
let mut v2: Vector3<f64> = Vector3::new(3.0, 1.0, 2.0);
// Basic operations
let sum = v1 + v2;
let difference = v1 - v2;
let dot_product = v1.dot(&v2);
let cross_product = v1.cross(&v2);
// Other methods
let lerp_result = v1.lerp(&v2, 0.5);
let angle = v1.angle(&v2);
let fuzzy_equal = v1.fuzzy_equal(&v2, 0.001);
println!("Sum: {sum}");
println!("Difference: {difference}");
println!("Dot product: {dot_product}");
println!("Cross product: {cross_product}");
println!("Lerp 50%: {lerp_result}");
println!("Angle: {angle}");
print!("Are they close enough?: {fuzzy_equal}");
v1.normalize();
v2.normalize();
println!("v1 normalized: {v1}");
println!("v2 normalized: {v2}");
}
Dependencies
~0.9–1.5MB
~31K SLoC