2 releases

0.1.1 Aug 22, 2019
0.1.0 Aug 22, 2019

#464 in Graphics APIs

Apache-2.0

10KB
216 lines

transform-matrix

Crates.io Docs.rs Crates.io CircleCI

Create transformation matrices for OpenGL in the Rust programming language.

Documentation

Example

A simple example to create a transformation matrix that moves and projects the view:

use transform_matrix::*;

fn main() {
    let _t = Transform::new()
        .translate(4.0, 5.0, 0.0)
        .orthographic(480.0, 360.0, 100.0);

    // Use the matrix _t in OpenGL
}

lib.rs:

Utility for transformation matrix creation

This crate allows the user to create transformation matrices, mostly for the use in OpenGL applications.

Quick Start

You can start by creating a new Transform object, then adding some transformations, and finalizing the transformation with the orthographic() projection.

use transform_matrix::*;

let t = Transform::new()
    .translate(2.0, 0.0, 0.0)
    .scale(3.0, 0.0, 0.0)
    .orthographic(10.0, 10.0, 1.0);

assert_eq!(t, [
    [0.6, 0.0, 0.0, 0.0],
    [0.0, 0.0, 0.0, 0.0],
    [0.0, 0.0, 0.0, 0.0],
    [0.20000005, 1.0, -1.0, 1.0]
]);

No runtime deps