7 unstable releases (3 breaking)
0.4.0 | Sep 15, 2019 |
---|---|
0.3.2 | Sep 14, 2019 |
0.2.1 | Sep 12, 2019 |
0.1.0 | Sep 11, 2019 |
#1959 in Algorithms
37KB
1K
SLoC
Srand
Random number generators and other randomness functionality inspired by golang standard library with simple apis to use.
A simple rng random generator
let mut r: Rand<_> = Rand::new(RngSource::new(1));
let mut get = vec![];
for _i in 0..50 {
get.push(r.int32n(100));
}
A threads safe random generator
let r: Rand<_> = Rand::new(LockedSource::new(1));
let mut handles = vec![];
for i in 0..4 {
let mut r = r.clone();
let h = std::thread::spawn(move || {
for j in 0..3 {
println!("thread: {}, index: {}, {}", i, j, r.i64());
}
});
handles.push(h);
}
for h in handles {
h.join().unwrap();
}
Thread local apis
srand::ThreadLocal::seed(1234567);
srand::ThreadLocal::int32();
srand::ThreadLocal::uint32();
srand::ThreadLocal::int64();
srand::ThreadLocal::uint64();
Random data
let mut buffer = Vec::with_capacity(16);
buffer.resize(16, 0u8);
srand::read(&mut buffer);
Dependencies
~10KB