8 releases (4 breaking)
0.5.1 | Dec 28, 2022 |
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0.5.0 | Dec 24, 2022 |
0.4.0 | Dec 22, 2022 |
0.3.0 | Dec 15, 2022 |
0.1.1 | Dec 31, 2021 |
#717 in Game dev
22 downloads per month
32KB
756 lines
shogo
An engine that spawns a worker thread and then forwards on events from the main thread in a user defined format.
See it in action at https://tiby312.github.io/broccoli_report/
Also see the demo sub-project.
Additionally provides a simple 2d drawing system to draw many primitives efficiently through using webgl2 buffers and a small vertex type, [f32;2]
.
lib.rs
:
Helper functions to access elements
Dependencies
~11MB
~204K SLoC