1 unstable release
0.1.0 | Jan 21, 2024 |
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#900 in Graphics APIs
34KB
1K
SLoC
Comes with a set of shapes in 2D and 3D that can be raytraced.
Currently, the performance is not very good, but it works!
Planning on porting parts of the code to WGSL later to perform the heavy calculations on the GPU.
Dependencies
~1.5MB
~33K SLoC