#shapes #3d #performance #heavy #parts #porting #gpu

nightly raytracing

A simple, lightweight raytracing library

1 unstable release

0.1.0 Jan 21, 2024

#900 in Graphics APIs

MIT license

34KB
1K SLoC

Comes with a set of shapes in 2D and 3D that can be raytraced.

Currently, the performance is not very good, but it works!

Planning on porting parts of the code to WGSL later to perform the heavy calculations on the GPU.

Dependencies

~1.5MB
~33K SLoC