3 stable releases
3.0.0 | Aug 21, 2023 |
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2.0.0 | Aug 21, 2023 |
1.0.0 | Aug 21, 2023 |
#1357 in Game dev
165KB
555 lines
Pseudo-Term
Description
A simple game engine for ASCII art games.
Pseudo term is a library that provides a consistent terminal size and style, along with a system of game objects and rooms.
Define your game objects using the GameObject
trait, organize them into rooms, add the rooms and global game objects to an environment and then run it.
Build
It's a Rust project, so use cargo.
Contributing
There are a few requirements for contributing. If your PR does not meet these requirements, then it will be rejected.
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Match the code style of the file you're in or match the code style of the rest of the project when making a new file.
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Sign your commits and use the following format:
file_name: short message Optional detailed explanation of commits That can be multiline Signed-off-by: Your Name <your.email@whatever.com>
You need to use this format as we use git commits to track history and only allow rebase PRs.
Dependencies
~15–46MB
~765K SLoC