5 releases (breaking)
0.7.0 | Oct 16, 2024 |
---|---|
0.5.0 | Feb 13, 2023 |
0.4.0 | Dec 4, 2022 |
0.2.0 | Oct 25, 2022 |
0.1.0 | Aug 3, 2022 |
#246 in Graphics APIs
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Used in 3 crates
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points_on_curve 〰️ 📌
This crate is a rustlang port of points-on-curve npm package written by @pshihn.
This package exposes functions to sample points on a bezier curve with certain tolerance. There is also a utility funtion to simplify the shape to use fewer points. This can really be useful when estimating lines/polygons for curves in WebGL or for Hit/Collision detections. Reverse of this operation is also supported meaning given some points generate bezier curve points passing through this points
📦 Cargo.toml
[dependencies]
points_on_curve = "0.1"
🔧 Example
use euclid::{default, point2};
use points_on_curve::points_on_bezier_curves;
let input = vec![
point2(70.0, 240.0),
point2(145.0, 60.0),
point2(275.0, 90.0),
point2(300.0, 230.0),
];
let result_015 = points_on_bezier_curves(&input, 0.2, Some(0.15));
🖨️ Output
This picture shows computed points with 4 different distance values 0.15, 0.75, 1.5 and 3.0 with tolerance 2.0.
🔭 Examples
For more examples have a look at the examples folder.
📝 License
Licensed under MIT License (LICENSE).
🚧 Contributions
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this project by you, as defined in the MIT license, shall be licensed as above, without any additional terms or conditions.
Dependencies
~645KB
~15K SLoC