16 releases

0.3.6 Jul 13, 2024
0.3.5 May 30, 2024
0.3.4 Apr 9, 2024
0.3.2 Oct 27, 2023
0.0.0 Sep 8, 2023

#1678 in Game dev

Download history 2/week @ 2024-06-15 1/week @ 2024-06-29 18/week @ 2024-07-06 117/week @ 2024-07-13 2/week @ 2024-07-20 7/week @ 2024-08-10 21/week @ 2024-08-17 4/week @ 2024-08-24 20/week @ 2024-09-14 38/week @ 2024-09-21 12/week @ 2024-09-28

70 downloads per month
Used in 2 crates

MIT/Apache

5MB
113K SLoC

Controls API for PlayDate

High-level controls API built on-top of playdate-sys.

Covered components: buttons, accelerometer and crank.

Prerequisites

  1. Rust nightly toolchain (rustup is optional)
  2. Playdate SDK
  3. Follow the official documentation
  4. Follow the instructions for playdate-sys

Usage

Buttons:

extern crate playdate_controls as controls;

// Get buttons state
let buttons = controls::peripherals::Buttons::get();

if buttons.current.a() { println("button A currently is DOWN") }
if buttons.pushed.b() { println("button B was pushed") }
if buttons.released.b() { println("button B was released") }

Accelerometer:

extern crate playdate_controls as controls;

// Turn on the accelerometer
controls::peripherals::Accelerometer::enable();

// Get accelerometer data
let (x, y, z) = controls::peripherals::Accelerometer::get();
println!("[{x:.2},{y:.2},{z:.2}]");

See more in examples.


This software is not sponsored or supported by Panic.

Dependencies