#playdate #playdate-sdk #api #gamedev #sdk #api-bindings

nightly no-std playdate-menu

High-level system menu API built on-top of Playdate API

11 releases

0.2.3 Apr 9, 2024
0.2.2 Oct 1, 2023
0.2.1 Sep 30, 2023
0.1.5 Sep 29, 2023
0.0.0 Sep 8, 2023

#1756 in Game dev

Download history 23/week @ 2024-02-17 83/week @ 2024-02-24 8/week @ 2024-03-02 30/week @ 2024-03-09 5/week @ 2024-03-16 2/week @ 2024-03-23 12/week @ 2024-03-30 139/week @ 2024-04-06

164 downloads per month
Used in 2 crates

MIT/Apache

15MB
332K SLoC

System Menu API for PlayDate

High-level system menu API built on-top of playdate-sys.

Usage

extern crate playdate_menu;
use playdate_menu::*;

fn callback(userdata: &mut u32) { *userdata += 1 }

let simple = SimpleMenuItem::new("Simple", Some(callback), 0);
let check = CheckMenuItem::new("Check", false, None, ());
let opts = OptionsMenuItem::new("Opts", ["No", "Yes"], None, ());

This software is not sponsored or supported by Panic.

Dependencies