14 releases
new 0.5.2 | Dec 9, 2024 |
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0.5.1 | Oct 22, 2024 |
0.4.12 | Jun 18, 2024 |
0.4.9 | Mar 21, 2024 |
#37 in WebSocket
923 downloads per month
555KB
13K
SLoC
Plane is a distributed system for running stateful WebSocket backends at scale. Plane is heavily inspired by Figma’s mulitplayer infrastructure, which dynamically spawns a process for each active document.
Use cases include:
- Scaling up authoritative multiplayer backends.
- Running isolated code environments (like REPLs, code notebooks, and LLM agent sandboxes).
- Data-intensive applications that need a dedicated high-RAM process for each active user session.
Read more about Plane’s architecture.
Learn more
- Read the quickstart guide
- Learn about Plane concepts
- See instructions for building and developing Plane locally
- Read about production deployment
Dependencies
~81MB
~1.5M SLoC