10 releases
Uses new Rust 2024
| 0.6.3 | Dec 29, 2025 |
|---|---|
| 0.6.2 | Dec 25, 2025 |
| 0.4.5 | Apr 4, 2024 |
| 0.4.3 | Jan 14, 2024 |
| 0.2.2 | Jul 15, 2023 |
#390 in Game dev
33 downloads per month
Used in 4 crates
(2 directly)
385KB
1K
SLoC
pigment64
pigment64 is a library written in Rust for converting N64 image data between native and png formats.
Supported formats
pigment64 supports a variety of common N64 image formats:
- Intensity: I1, I4, I8
- Intensity + Alpha: IA4, IA8, IA16
- Color Indexed: CI4, CI8
- Direct Color: RGBA16, RGBA32
Command line usage
pigment64 provides command-line interface (CLI):
Usage: pigment64_cli <COMMAND>
Commands:
to-png Converts a binary image to a PNG
to-bin Converts a PNG to a binary image
help Print this message or the help of the given subcommand(s)
Library usage
To use pigment64 in your Rust project simply run a
cargo add pigment64
Python bindings
pigment64 can also be used as a Python module, allowing you to integrate it into your Python scripts and tools.
You can install the Python module from PyPI:
pip install pigment64
Python Binding Development
This project uses maturin to build the Rust-based Python extension. It is recommended to use a Python virtual environment.
Setup
-
Create and activate a virtual environment:
python3 -m venv .venv source .venv/bin/activate -
Install dependencies:
pip install maturin pytest
Building
To compile the library and install it into your active virtual environment, run:
maturin develop
License
This project is licensed under the MIT License.
Dependencies
~2.4–4MB
~72K SLoC