48 releases (6 breaking)
|0.10.7||Oct 20, 2023|
|0.9.9||Oct 16, 2023|
|0.6.8||Jul 21, 2023|
|0.0.1||Sep 13, 2022|
#824 in Graphics APIs
694 downloads per month
Handles: - 2D rendering on macOS via CoreGraphics - passing tick events (a la rAF; see NSViewRepresentable) - Managing native user input (e.g. mouse, keyboard, camera, microphone, also form control events like 'click' on a button) - Rendering native text based off of commands from engine - Rendering native form controls based off of commands from engine
This directory also includes:
Simple macOS app for developing Pax projects.
Also usable as a template for packaging full-window Pax apps for macOS
- Mounting pax-chassis-macos + cartridge to a simple Mac app, delegating full window rendering to Pax.
- Debug mode + LLDB support for debugging Pax projects on macOS
- Production mode, suitable for packaging full-window Pax apps for end-users