1 unstable release
0.1.0 | Sep 17, 2023 |
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#6 in #gilrs
21KB
257 lines
Crate to send gilrs gamepad events to imgui for gamepad navigation.
Usage
Create a GamepadHandler
using GamepadHandler::new()
before the main loop.
Call GamepadHandler::handle_event()
for every gilrs event (or every winit event if winit
feature is enabled).
Make sure to enable gamepad navigation on your imgui application:
let io = Context::io_mut();
io.config_flags |= imgui::ConfigFlags::NAV_ENABLE_GAMEPAD;
See Troubleshooting if encountering any issue.
Features
winit
: allowsGamepadHandler::handle_event()
to also callWinitPlatform::handle_event()
Troubleshooting
If using the imgui-wgpu
crate, and the program crashes when opening the window menu (hold X on XBOX or Square on PlayStation) then you must use commit 89394e0
or later of the crate. You can do that by inserting the following in your Cargo.toml:
[patch.crates-io]
imgui-wgpu = { git = "https://github.com/Yatekii/imgui-wgpu-rs", rev = "89394e0" }
Dependencies
~13–24MB
~372K SLoC