1 unstable release
0.1.4 | Oct 30, 2024 |
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#100 in Graphics APIs
30KB
731 lines
Hyprlux
A Hyprland utility program that automatically switches between shaders.
It currently supports two shaders with configurable strengths:
- Night light (blue light filter) - based on location or custom times
- Vibrance - toggles digital vibrance based on currently active window
Installation
NixOS
Click to expand
Add hyprlux to your flake inputs:
inputs = {
hyprlux = {
url = "github:amadejkastelic/Hyprlux";
};
};
Then import either the home manager module or nixos module:
imports = [
inputs.hyprlux.nixosModules.default
];
imports = [
inputs.hyprlux.homeManagerModules.default
];
And configure it:
{inputs, ...}: {
programs.hyprlux = {
enable = true;
systemd = {
enable = true;
target = "hyprland-session.target";
};
night_light = {
enabled = true;
# Manual sunset and sunrise
start_time = "22:00";
end_time = "06:00";
# Automatic sunset and sunrise
latitude = 46.056946;
longitude = 14.505751;
temperature = 3500;
};
vibrance_configs = [
{
window_class = "steam_app_1172470";
window_title = "Apex Legends";
strength = 100;
}
{
window_class = "cs2";
window_title = "";
strength = 100;
}
];
};
}
Arch
Click to expand
Install using your favorite AUR helper:
paru -S hyprlux
Configuration
Hyprlux looks for configs in the following locations (sorted by priority):
- Path passed as first argument when running the binary
$XDG_CONFIG_HOME/hypr/hyprlux.toml
/etc/hyprlux/config.toml
Example configurations are available in examples.
Building
Run cargo build
TODO
- Toggle night light based on location and time of day
- Allow config reload
- Publish to aur
- Add nix module systemd service support
- Publish crate
Dependencies
~9–19MB
~256K SLoC