#graphics #math #opengl

gramit

Simple, 32-bit floating-point graphics math

2 unstable releases

0.2.0 Dec 10, 2019
0.1.1 Nov 29, 2019

#115 in #opengl

MIT license

95KB
2K SLoC

Gramit

This is a simple graphics math library I started working on for the following reasons:

  1. My own use,
  2. My own education,
  3. My own entertainment.

It's got very few bells and whistles, and all of it is based inextricably on 32-bit floating point. It's being developed alongside several personal projects and is very unstable; expect many breaking changes!

Features

  • Two, three, and four-dimensional vectors and square matrices, with a pretty complete set of operators!
  • Quaternions, for rotation and whatever else they might be useful for!
  • A unified angle representation to do away with radians-vs-degrees confusion!
  • Assorted tranformation and projection utilities!
  • Some documentation!
  • Some unit tests!

lib.rs:

A simple, f32-based graphics math library.

Includes two, three, and four-dimensional real vectors and matrices, quaternions, and assorted utilities for transformations and projections.

Dependencies

~0–1MB
~19K SLoC