|0.1.1||Jan 23, 2021|
#433 in Graphics APIs
66,059 downloads per month
Used in 537 crates (4 directly)
Library for Vulkan-like APIs to allocated descriptor sets from descriptor pools fast, with least overhead and zero fragmentation.
use gpu_descriptor::DescriptorAllocator; let mut allocator = DescriptorAllocator::new(max_update_after_bind_descriptors_in_all_pools); // Limit as dictated by API for selected hardware let result = allocator.allocate( device, // Implementation of `gpu_descriptor::DescriptorDevice`. Comes from plugins. layout, // Descriptor set layout recognized by device's type. flags, // Flags specified when layout was created. layout_descriptor_count, // Descriptors count in the layout. count, // count of sets to allocated. );
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- Apache License, Version 2.0, (license/APACHE or http://www.apache.org/licenses/LICENSE-2.0)
- MIT license (license/MIT or http://opensource.org/licenses/MIT)
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