6 releases (breaking)

0.5.0 Apr 25, 2021
0.4.0 Apr 6, 2021
0.3.0 Feb 3, 2020
0.2.0 Nov 8, 2019
0.1.1 Jul 3, 2019

#1938 in Algorithms

42 downloads per month

ISC license

42KB
1K SLoC

geo-visibility

This crate contains algorithms to compute visibility polygon.

crate.io docs.rs

This code is a Rust port of the C++ lib visibility.

Example

The following example shows how to compute the visibility polygon of a point amongst line obstacles. The visibility method is provided by the Visibility trait which is implemented for most geo-types.

use geo::{Coordinate, Line};
use geo_visibility::Visibility;

let point = geo::Point::new(0.0, 0.0);

let lines = vec![
    Line::new(
        Coordinate { x: 1.0, y: 1.0 },
        Coordinate { x: 1.0, y: -1.0 },
    ),
    Line::new(
        Coordinate { x: -1.0, y: -1.0 },
        Coordinate { x: -1.0, y: -2.0 },
    ),
];

let visibility_polygon = point.visibility(lines.as_slice());

Dependencies

~4–6MB
~115K SLoC