✓ Uses Rust 2018 edition
|0.2.1||Oct 23, 2019|
|0.2.0||Jun 12, 2019|
|0.1.2||Feb 23, 2019|
|0.1.1||Oct 5, 2018|
|0.1.0||Oct 4, 2018|
#6 in Algorithms
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Used in 3,661 crates (31 directly)
Implements a selection of PCG random number generators.
PCG is a family of simple fast space-efficient statistically good algorithms for random number generation. [Melissa O'Neill, Harvey Mudd College, 2014].
The PCG algorithms are not suitable for cryptographic uses, but perform well in statistical tests, use little memory and are fairly fast. See the pcg-random website.
no_std compatible by default.
serde1 feature includes implementations of
for the included RNGs.
rand_pcg is distributed under the terms of both the MIT license and the
Apache License (Version 2.0).