5 unstable releases
0.3.0 | Apr 6, 2021 |
---|---|
0.2.2 | Jul 3, 2019 |
0.2.1 | Jul 3, 2019 |
0.2.0 | Jul 3, 2019 |
0.1.0 | Jul 3, 2019 |
#2401 in Algorithms
32 downloads per month
Used in geo-visibility
9KB
134 lines
geo-rand
This crate contains algorithms to generate random geometric shapes such as polygons.
This code is a Rust port of this JS code.
Example
The following example shows how to compute a random set of polygons.
The rand
method is provided by the GeoRand
trait which is implemented for some geo-types.
use rand_core::SeedableRng;
use geo_rand::{GeoRand, GeoRandParameters};
let mut rng = rand_pcg::Pcg64::seed_from_u64(0);
let polygons = geo::MultiPolygon::rand(&mut rng, &GeoRandParameters::default());
GeoRandParameters
contains fields to customize output.
Dependencies
~4MB
~75K SLoC