9 releases

new 0.2.3 Jun 1, 2023
0.2.2 May 1, 2023
0.2.1 Mar 3, 2023
0.2.0 Feb 18, 2023
0.0.4 Oct 23, 2022

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Download history 26/week @ 2023-02-10 65/week @ 2023-02-17 9/week @ 2023-02-24 20/week @ 2023-03-03 16/week @ 2023-03-10 5/week @ 2023-03-17 5/week @ 2023-03-24 21/week @ 2023-03-31 13/week @ 2023-04-07 12/week @ 2023-04-14 12/week @ 2023-04-21 25/week @ 2023-04-28 31/week @ 2023-05-05 2/week @ 2023-05-12 3/week @ 2023-05-19 30/week @ 2023-05-26

67 downloads per month

MIT license


rust-GameDig CI Latest Version Crates.io License:MIT

Warning: This project goes through frequent API breaking changes and hasn't been thoroughly tested.

rust-GameDig is a game servers/services query library that fetches the availability and details of those, this library brings what node-GameDig does, to pure Rust!


Checkout the GameDig Community Discord Server here.
Note that it isn't be a replacement for GitHub issues, if you have found a problem within the library or want to request a feature, it's better to do so here rather than on Discord.


Minimum Supported Rust Version is 1.56.1 and the code is cross-platform.

Pick a game/service/protocol (check the GAMES, SERVICES and PROTOCOLS files to see the currently supported ones), provide the ip and the port (be aware that some game servers use a separate port for the info queries, the port can also be optional if the server is running the default ports) then query on it.

Team Fortress 2 query example:

use gamedig::games::tf2;

fn main() {
    let response = tf2::query(&"".parse().unwrap(), None); 
        // None is the default port (which is 27015), could also be Some(27015)
    match response { // Result type, must check what it is...
        Err(error) => println!("Couldn't query, error: {}", error),
        Ok(r) => println!("{:#?}", r)

Response (note that some games have a different structure):

  protocol: 17,
  name: "Team Fortress 2 Dedicated Server.",
  map: "ctf_turbine",
  game: "tf2",
  appid: 440,
  players_online: 0,
  players_details: [],
  players_maximum: 69,
  players_bots: 0,
  server_type: Dedicated,
  has_password: false,
  vac_secured: true,
  version: "7638371",
  port: Some(27015),
  steam_id: Some(69753253289735296),
  tv_port: None,
  tv_name: None,
  keywords: Some("alltalk,nocrits"),
  rules: [
    "mp_autoteambalance": "1",
    "mp_maxrounds": "5",

Want to see more examples? Checkout the examples folder.


The documentation is available at docs.rs.
Curious about the history and what changed between versions? Everything is in the CHANGELOG file.


If you want see your favorite game/service being supported here, open an issue, and I'll prioritize it (or do a pull request if you want to implement it yourself)!


~32K SLoC