3 unstable releases

0.5.0 Sep 28, 2023
0.4.4 Jul 18, 2023
0.4.3 Jul 15, 2023

#674 in Graphics APIs

Download history 2/week @ 2024-05-30 4/week @ 2024-06-06 3/week @ 2024-06-13 3/week @ 2024-06-20 3/week @ 2024-07-11 3/week @ 2024-07-18 19/week @ 2024-07-25 7/week @ 2024-08-01

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Used in 3 crates

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54KB
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fast3d-rs

fast3d-rs is a library written in Rust for rendering N64 graphics API commands.

Features

  • F3DEX2 microcode supported (more coming)
  • WGPU rendering
  • OpenGL rendering

How to Use

Add this library to your project and one of the following renderers: fast3d-wgpu-renderer or fast3d-glium-renderer.

The library consists of three main components:

  • RCP - This represents the N64 RCP and provides a reset and a process_dl method.
  • RenderData - This is given to the RCP run command that collects draw data and textures for rendering with different renderers.
  • WgpuRenderer - This is a renderer that can be used to render data produced
  • GliumRenderer - This is a renderer that can be used to render data produced

Check out the examples folder for some examples of how to use the library.

Looking for a solution that includes this, windowing, audio and controller input? Check out Helix!.

Community

Dependencies

~3.5MB
~59K SLoC