26 stable releases
3.3.2 |
|
---|---|
3.3.1 |
|
2.15.1 | Mar 10, 2024 |
2.8.1 | Feb 25, 2024 |
1.0.1 | Feb 23, 2024 |
#267 in Rendering
1,696 downloads per month
79KB
2.5K
SLoC
ezwin: A Minimal native Win32 window library
NOTICE: Further development will be done as the witer
crate
use ezwin::prelude::*;
fn main() {
// Configure
let settings = WindowSettings::default();
// Build
let window = Window::new(settings).unwrap();
// Run
for message in &window {
if let Message::Window(..) = message {
println!("{message:?}");
}
}
}
Goals
The main goal of ezwin
is to have a simple, easy-to-use API. The target audience is developers looking to create
a window quickly, easily, and idiomatically. I aim to have feature-parity with winit
eventually as a secondary goal.
Cross-platform support is highly unlikely, but pull requests are welcomed if anyone else wants to tackle it.
I would like to eventually transition from using windows
to windows-sys
to benefit from better compile times,
as the wrappers included in the former are redundant for this crate.
Documentation
Documentation is a work-in-progress as the crate evolves. Don't expect much here yet, so if you have any questions, either:
- Make a post in the Discussions tab on GitHub
- Send a message over Discord
- Dive into the codebase yourself
Cargo Features
rwh_05
/rwh_06
: use the appropriate version ofraw-window-handle
.rwh_06
is the default.
Examples
You can find examples in the examples folder. You can also see the vulkano branch of
foxy-rs/foxy, which as of the time of writing is utilizing ezwin
, but
is subject to change.
Contact Me
You can get in contact through the discord linked at the top, or post in the Discussions tab on GitHub.
FAQ
Q: Why not winit
?
A: While winit
is the best choice for pretty much everyone, I found that multithreading the windows message pump
could lead to performance gains (unsubstantiated). Additionally, I was simply not satisfied with the way the winit
API
looks and feels. If you are perfectly satisfied with what winit
offers, then I recommend you stick with it.
Q: What happened to the 3.0 version?
A: As this project is in flux, there was a temporary 3.0
version that was implemented which strayed from my vision of
the crate. I regret publishing that version, and have since yanked each of them off of crates.io. In the future, I intend
to be far more deliberate and considerate over what gets published rather than willy-nilly publishing the next big features.
⚠️ Warning ⚠️
This project is still hilariously incomplete. I am only one student, after all.
Dependencies
~128MB
~2M SLoC