2 releases
0.1.1 | Aug 7, 2021 |
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0.1.0 | Aug 2, 2021 |
#27 in #framebuffer
5KB
55 lines
embedded_graphics_framebuffer
Framebuffer support for lvgl-rs
lib.rs
:
Allow to use LVGL library with framebuffer. The library wires together lvgl-rs library and framebuffer library
The wiring is done according to https://docs.rs/embedded-graphics/0.7.1/embedded_graphics/draw_target/trait.DrawTarget.html
LVGL library site: https://docs.lvgl.io
framebuffer library site: http://roysten.github.io/rust-framebuffer/target/doc/framebuffer/index.html
Example
To run the examples follow https://github.com/rafaelcaricio/lvgl-rs
use embedded_graphics_framebuffer::FrameBufferDisplay;
use std::error::Error;
use embedded_graphics::{
pixelcolor::{Rgb888, RgbColor},
prelude::*,
primitives::{Circle, PrimitiveStyle},
};
fn main() -> Result<(), Box<dyn Error>> {
let mut display = FrameBufferDisplay::new();
let circle = Circle::new(Point::new(190, 122), 230)
.into_styled(PrimitiveStyle::with_stroke(Rgb888::GREEN, 10));
circle.draw(&mut display)?;
display.flush().unwrap();
Ok(())
}
Dependencies
~3.5MB
~38K SLoC