2 releases
0.0.2 | Nov 6, 2022 |
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0.0.1 | Nov 6, 2022 |
#1377 in Embedded development
13KB
293 lines
embedded-snake-rs
Snake game implementation in Rust with no-std. It uses embedded-graphics as a display target.
It might be a useful demo application for embedded projects with any display (supported by embedded-graphics) and at least four buttons.
See the examples on computer, using the embedded graphics simulator.
Note this is a work-in-progress project.
Existing features
- Works with arbitrary displays (color scheme and resolution are constructor params)
- Custom colors for the snake and the food
- Custom food timeout
- Custom maximum snake length
- Custom scale (positive integers) for extra-small (or dense) displays
TODO
- Any sort of game-over condition, such as:
- Walls (outer or inner)
- Snake hits itself
Dependencies
~3.5MB
~35K SLoC