#sdl2 #egui #back-end #opengl #wgpu #together #render-backend

egui_sdl2_platform

A render-backend independant egui backend for sdl2

3 releases (breaking)

0.3.0 Jul 27, 2024
0.2.0 Dec 20, 2022
0.1.0 Sep 5, 2022

#266 in Graphics APIs

MIT license

20KB
315 lines

Crates.io Documentation

A Sdl2 + Egui Backend

An egui backend for sdl2 unbound to any renderer-backend.

You can include it like so:

[dependencies]
egui_sdl2_platform = "0.3.0"

SDL2 is re-exported with various feature flags that can be enabled with:

  • sdl2_unsafe_textures
  • sdl2_gfx
  • sdl2_mixer
  • sdl2_image
  • sdl2_ttf
  • sdl2_use-bindgen
  • sdl2_use-pkgconfig
  • sdl2_use-vcpkg
  • sdl2_use-mac_framework
  • sdl2_bundled
  • sdl2_static-link

Examples

I have included an example of how to use this backend together with wgpu using egui_wgpu_backend. It can be found here.

There is also an additional example using egui_glow to enable openGL.

Alternatives

If you are using sdl2 with opengl it is worth looking at egui_sdl2_gl also.

Dependencies

~25MB
~435K SLoC