#opengl #egui #glfw #graphics #gamedev #back-end

egui_gl_glfw

OpenGL backend for egui using GLFW

3 releases

0.1.2 Apr 12, 2024
0.1.1 Feb 16, 2024
0.1.0 Feb 16, 2024

#267 in GUI

Download history 219/week @ 2024-02-11 57/week @ 2024-02-18 22/week @ 2024-02-25 2/week @ 2024-03-03 9/week @ 2024-03-10 40/week @ 2024-03-31 104/week @ 2024-04-07 18/week @ 2024-04-14

162 downloads per month

MIT license

42KB
984 lines

egui_gl_glfw

Latest version MIT

Example screenshot

egui_glfw_gl is archived so I created this repository and updated all the dependencies to the latest version as of 2/15/2024. I only made changes to the code where it was broken from the dependency updates.

This is a backend implementation for Egui that can be used with Rust bindings for GLFW and OpenGL.

Example

I have made an example to demonstrate the usage of egui_gl_glfw. To run the example, run the following:

cargo run --example demo

Credits

egui_gl_glfw is based on egui_glfw_gl which is based on egui_sdl2_gl, created by ArjunNair

Change Log

Version 0.1.2

Thanks to organizedgrime for contributing these changes.

  • Bump egui to version 0.27
  • Expose wayland features from internal crates

Dependencies

~5–18MB
~209K SLoC