#delaunay-triangulation #2d-3d #meshing #cargo #projects #maintained #implemented

delaunay_creator

delaunay triangulation for 2D and 3D(not implemented yet)

7 releases

0.2.6 Feb 3, 2024
0.2.5 Apr 9, 2023

#453 in Math

Custom license

2.5MB
296 lines

Please note that the repository for this crate has been archived, which means it is no longer actively maintained. However, you can still use it in your projects, but be aware that you might encounter issues that will not be fixed by the original developers.

Use meshing instead. meshing crate page on crates.io.

GitHub Workflow Status

Examples to see in the CLI:

cargo run --example simple_2d_triangulation

How to visualize by specifying the number of points:

cargo run --example 2d_plot 100

or use this library on your project

Create sample-project

cargo new sample-project
cd sample-project

Edit Cargo.toml

delaunay_creator = "0.2.4"

Edit src/main.rs

fn main() {
    let square = vec![
        delaunay_creator::Point2D { x: 0.0, y: 0.0 },
        delaunay_creator::Point2D { x: 1.0, y: 0.0 },
        delaunay_creator::Point2D { x: 0.0, y: 1.0 },
        delaunay_creator::Point2D { x: 1.0, y: 1.0 },
    ];
    let res = delaunay_creator::bowyer_watson(square);
    println!("{:?}", res);
}

Run

cargo run
[Triangle { a: Point2D { x: 0.0, y: 0.0 }, b: Point2D { x: 1.0, y: 0.0 }, c: Point2D { x: 1.0, y: 1.0 } }, Triangle { a: Point2D { x: 0.0, y: 1.0 }, b: Point2D { x: 0.0, y: 0.0 }, c: Point2D { x: 1.0, y: 1.0 } }]

No runtime deps