10 releases
new 0.1.9 | Mar 21, 2023 |
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0.1.8 | Mar 18, 2023 |
0.1.5 | Feb 15, 2023 |
0.1.3 | Nov 21, 2022 |
0.1.2 | Oct 28, 2022 |
#148 in Graphics APIs
178 downloads per month
Used in 2 crates
(via del-misc)
49KB
1K
SLoC
del-msh
This is a utility library for static mesh written completely in Rust.
Originally, the code is written in C++ in DelFEM2, then it was ported to Rust.
See the documentation generated from code
- generating primitive meshes (sphere, cylinder, torus)
- load/save wavefront obj mesh
- unify indexes of texture vertex and position vertex
- one-ring neighborhood
- adjacent element
Dependencies
~150KB