33 releases

0.1.32 Jun 14, 2024
0.1.30 May 19, 2024
0.1.27 Mar 24, 2024
0.1.22 Dec 29, 2023
0.1.3 Nov 21, 2022

#167 in Graphics APIs

Download history 1/week @ 2024-11-14 1/week @ 2024-11-21 4/week @ 2024-12-05 3/week @ 2024-12-12 13/week @ 2024-12-26 2/week @ 2025-01-30 70/week @ 2025-02-06 1/week @ 2025-02-20

73 downloads per month
Used in 4 crates (3 directly)

MIT license

250KB
6K SLoC

del-msh

This is a static mesh processing utility library for computer graphics prototyping 🪚 and research 🧑‍🔬.

Originally, the code is written in C++ as DelFEM2, then it was completely re-written in Rust 🦀.

📔 See the documentation generated from code.

🐍 Python binding is available.

[!WARNING] del-msh is still in its initial development phase. Crates published to https://crates.io/crates/del-msh in the 0.1.x series do not obey SemVer and are unstable.

Features

  • generating primitive meshes (sphere, cylinder, torus)
  • load/save wavefront obj mesh
  • unify indexes of texture vertex and position vertex
  • one-ring neighborhood
  • adjacent element
  • Kd-tree
  • Bounding Box Hierarchy (BVH)
  • intersection of triangle mesh (intersection, proximity, CCD)

Dependencies

~3.5MB
~75K SLoC