#geometry #graphics #mesh #static #c #utility #msh

del-msh

mesh utility library for computer graphics research

10 releases

new 0.1.9 Mar 21, 2023
0.1.8 Mar 18, 2023
0.1.5 Feb 15, 2023
0.1.3 Nov 21, 2022
0.1.2 Oct 28, 2022

#148 in Graphics APIs

Download history 1/week @ 2022-11-28 5/week @ 2022-12-05 5/week @ 2022-12-12 5/week @ 2022-12-19 1/week @ 2022-12-26 1/week @ 2023-01-02 4/week @ 2023-01-09 1/week @ 2023-01-16 3/week @ 2023-01-23 6/week @ 2023-01-30 26/week @ 2023-02-06 54/week @ 2023-02-13 43/week @ 2023-02-20 43/week @ 2023-02-27 29/week @ 2023-03-06 57/week @ 2023-03-13

178 downloads per month
Used in 2 crates (via del-misc)

MIT license

49KB
1K SLoC

del-msh

This is a utility library for static mesh written completely in Rust.

Originally, the code is written in C++ in DelFEM2, then it was ported to Rust.

See the documentation generated from code

  • generating primitive meshes (sphere, cylinder, torus)
  • load/save wavefront obj mesh
  • unify indexes of texture vertex and position vertex
  • one-ring neighborhood
  • adjacent element

Dependencies

~150KB