9 releases
0.3.3 | Aug 20, 2023 |
---|---|
0.3.2 | Aug 1, 2023 |
0.3.0 | Jul 31, 2023 |
0.2.1 | Jul 31, 2023 |
0.1.1 | Jul 28, 2023 |
#566 in Command-line interface
71KB
2K
SLoC
ClapCmd
A library to quickly build full-featured REPLs supported by CLAP and readline (provided via rustyline)
Features
- Full readline support that exposes all customization for rustyline
- emacs-style keyboard shortcuts by default (customizable via rustyline)
- command history (in memory buffer)
- Full integration with clap builders allowing for full-featured commands
- Tab completion for:
- commands and (TODO) command aliases
- arguments
- subcommands
- values supplied via
value_parsers
(i.e. a list of valid values) - value hints (e.g.
ValueHint::FilePath
) - TODO: callback and/or demo for how to query
value_parsers
at runtime
- Callback style approach with provided state
- Customizable prompts that can be updated at anytime during execution
- Support for writing to stdout outside of the command loop without mangling the input line via
get_async_writer()
- Create loadable and unloadable command groups
- Multiline input support via the '\' character at end-of-line
- Combine multiple commands in one line via:
- semicolon (
;
) for unconditional evaluation - double ampersand (
&&
) for chaining successful evaluations - double pipe (
||
) for error handling evaluations
- semicolon (
- Automated testing via the
test-runner
feature
Basic Example
A minimal example showing a basic REPL is as follows:
use clapcmd::{ArgMatches, ClapCmd, ClapCmdResult, Command};
fn do_ping(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.output("pong");
Ok(())
}
fn main() {
let mut cmd = ClapCmd::default();
cmd.add_command(
do_ping,
Command::new("ping").about("do a ping")
);
cmd.run_loop();
}
With State
To pass state or persistent information to callbacks, provide a State
class like so.
The State
class must implement Clone
trait, and can be accessed via
the get_state()
and set_state()
methods on the ClapCmd
reference passed into the
callback.
use clapcmd::{ArgMatches, ClapCmd, ClapCmdResult, Command};
#[derive(Clone)]
struct State {
counter: u32,
}
fn do_count(cmd: &mut ClapCmd<State>, _: ArgMatches) -> ClapCmdResult {
let state = cmd.get_state().ok_or("state missing")?;
let new_count = state.counter + 1;
cmd.info(format!("the count is now: {}", new_count));
cmd.set_state(State { counter: new_count });
Ok(())
}
fn main() {
let mut cmd = ClapCmd::with_state(State { counter: 0 });
cmd.add_command(do_count, Command::new("count").about("increment a counter"));
cmd.run_loop();
}
Using Groups
Groups can be used to logically separate sets of commands in the built-in help
menu.
They can also be used to quickly activate and deactivate commands via the add_group
and
remove_group
methods
use clapcmd::{ArgMatches, ClapCmd, ClapCmdResult, Command, HandlerGroup};
use once_cell::sync::Lazy;
static LOADED_GROUP: Lazy<HandlerGroup> = Lazy::new(|| {
ClapCmd::group("Fruit")
.description("Commands to do cool fruit things")
.command(
do_apple,
Command::new("apple").about("do the cool apple thing"),
)
.command(
do_banana,
Command::new("banana").about("do the cool banana thing"),
)
.command(
do_unload,
Command::new("unload").about("unload the cool fruit group"),
)
});
static UNLOADED_GROUP: Lazy<HandlerGroup> = Lazy::new(|| {
ClapCmd::unnamed_group().command(
do_load,
Command::new("load").about("load the cool fruit group"),
)
});
fn do_load(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.add_group(&LOADED_GROUP);
cmd.remove_group(&UNLOADED_GROUP);
cmd.info("loaded");
Ok(())
}
fn do_unload(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.add_group(&UNLOADED_GROUP);
cmd.remove_group(&LOADED_GROUP);
cmd.info("unloaded");
Ok(())
}
fn do_apple(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.output("apple");
Ok(())
}
fn do_banana(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.output("banana");
Ok(())
}
fn main() {
let mut cmd = ClapCmd::default();
cmd.add_group(&UNLOADED_GROUP);
cmd.run_loop();
}
E2E Testing
By enabling the test-runner
feature and using the built-in output
, success
, info
, warn
, and error
functions, it is easy to automate e2e tests of your CLI. See the tests/
folder for more examples.
use clapcmd::{ArgMatches, ClapCmd, ClapCmdResult, Command};
fn do_hello(cmd: &mut ClapCmd, _: ArgMatches) -> ClapCmdResult {
cmd.output("hello");
Ok(())
}
let mut cmd = ClapCmd::default();
cmd.add_command(
do_hello,
Command::new("hello").about("simple hello world")
);
let _ = cmd.one_cmd("goodbye");
#[cfg(feature = "test-runner")]
assert!(
cmd.error.contains("unknown command"),
"did not detect invalid command",
);
let _ = cmd.one_cmd("hello");
#[cfg(feature = "test-runner")]
assert!(
cmd.output.contains("hello"),
"did not run hello world command correctly",
);
Other Examples
Refer to the examples/
folder for more demonstrations of advanced use cases
MSRV
This library is tested with Rust 1.65 along with the latest version of Rust
Related Projects
- reedline-repl-rs https://github.com/arturh85/reedline-repl-rs
Dependencies
~5.5MB
~93K SLoC