7 releases (breaking)
Uses new Rust 2024
0.6.0 | Feb 26, 2025 |
---|---|
0.5.0 | Jul 22, 2023 |
0.4.0 | Nov 14, 2022 |
0.3.1 | Dec 23, 2020 |
0.1.0 | Jan 1, 2019 |
#617 in Game dev
170 downloads per month
43KB
1K
SLoC
buttons
A simple Rust crate for managing and querying input state.
Usage
With winit
(Enabling the winit
feature.)
let mut event_loop = winit::event_loop::EventLoop::new();
let mut keyboard = buttons::winit::keyboard();
let mut mouse = buttons::winit::mouse();
let mut touch = buttons::winit::touch();
// Track input
event_loop.run(move |event, _, _| {
keyboard.handle_event(&event);
mouse.handle_event(&event);
touch.handle_event(&event);
// Check state
if keyboard.pressed(VirtualKeyCode::Escape)
|| mouse.released(MouseButton::Right)
|| touch.first_touch().is_some()
{
// Do something
}
});
Dependencies
~0–17MB
~263K SLoC