2 unstable releases
0.4.0 | Jul 18, 2023 |
---|---|
0.3.0 | Jul 13, 2023 |
#82 in #chunks
Used in bevy_bones3
71KB
1.5K
SLoC
bones3_worldgen
A handler for the automatic loading and unloading of chunks based on world anchors.
Please see here for more information.
lib.rs
:
Contains systems and components that are useful for generating parts of an infinite voxel world on demand as chunks load.
This module also handles the automatic loading and unloading of chunks within a voxel world based off a given chunk anchor's position and effect radius.
This module requires the world_gen
feature to use.
Dependencies
~19–56MB
~1M SLoC