#priority #queue #heap

priority-queue

A Priority Queue implemented as a heap with a function to efficiently change the priority of an item

25 releases (3 stable)

new 1.0.2 Oct 13, 2020
1.0.0 May 23, 2020
0.7.0 Jan 7, 2020
0.6.0 May 8, 2019
0.2.0 Jul 24, 2017

#13 in Data structures

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Used in 12 crates (10 directly)

LGPL-3.0

72KB
1.5K SLoC

PriorityQueue

https://img.shields.io/crates/v/priority-queue.svg https://travis-ci.org/garro95/priority-queue.svg?branch=master

This crate implements a Priority Queue with a function to change the priority of an object. Priority and items are stored in an IndexMap and the queue is implemented as a Heap of indexes.

Please read the API documentation here

Usage

To use this crate, simply add the following string to your Cargo.toml:

priority-queue = "1.0.0"

Version numbers follow the semver convention.

Then use the data structure inside your Rust source code as in the following Example.

Remember that, if you need serde support, you should compile using --features serde.

Example

Note: in recent versions of Rust (edition 2018) the extern crate priority_queue is not necessary anymore!

Speeding up

You can use custom BuildHasher for the underlying IndexMap and therefore achieve better performance. For example you can create the queue with the speedy FxHash hasher:

Attention: FxHash does not offer any protection for dos attacks. This means that some pathological inputs can make the operations on the hashmap O(n^2). Use the standard hasher if you cannot control the inputs.

Benchmarks

Some benchmarks have been run to compare the performances of this priority queue to the standard BinaryHeap, also using the FxHash hasher. On a Ryzen 9 3900X, the benchmarks produced the following results:

test benchmarks::priority_change_on_large_queue     ... bench:          20 ns/iter (+/- 0)
test benchmarks::priority_change_on_large_queue_fx  ... bench:           7 ns/iter (+/- 0)
test benchmarks::priority_change_on_large_queue_std ... bench:     255,098 ns/iter (+/- 45,542)
test benchmarks::priority_change_on_small_queue     ... bench:          19 ns/iter (+/- 0)
test benchmarks::priority_change_on_small_queue_fx  ... bench:           7 ns/iter (+/- 0)
test benchmarks::priority_change_on_small_queue_std ... bench:       1,741 ns/iter (+/- 24)
test benchmarks::push_and_pop                       ... bench:          37 ns/iter (+/- 0)
test benchmarks::push_and_pop_fx                    ... bench:          25 ns/iter (+/- 0)
test benchmarks::push_and_pop_on_large_queue        ... bench:         185 ns/iter (+/- 3)
test benchmarks::push_and_pop_on_large_queue_fx     ... bench:         118 ns/iter (+/- 1)
test benchmarks::push_and_pop_on_large_queue_std    ... bench:          33 ns/iter (+/- 6)
test benchmarks::push_and_pop_std                   ... bench:           4 ns/iter (+/- 0)

The priority change on the standard queue was obtained with the following:

The interpretation of the benchmarks is that the data structure provided by this crate is generally slightly slower then the standard Binary Heap. On small queues (<10000 elements), also the change_priority function, obtained on the standard Binary Heap with the code above, is roughly as fast as the one provided by PriorityQueue. With the queue becoming bigger though, PriorityQueue performs much faster on priority change operations.

Contributing

Feel free to contribute to this project with pull requests and/or issues. All contribution should be under a license compatible with the GNU LGPL.

Changes

  • 1.0.0 This release contains breaking changes!
    • From and FromIterator now accept custom hashers -- Breaking: every usage of from and from_iter must specify some type to help the type inference. To use the default hasher (RandomState), often it will be enough to add something like

      or you can add a type definition like

      and then use Pq::from() or Pq::from_iter()

    • Support no-std architectures

    • Add a method to remove elements at arbitrary positions

    • Remove take_mut dependency -- Breaking: change_priority_by signature has changed. Now it takes a priority_setter F: FnOnce(&mut P). If you want you can use the unsafe take_mut yourself or also use std::mem::replace

  • 0.7.0 Implement the push_increase and push_decrease convenience methods.

  • 0.6.0 Allow the usage of custom hasher

  • 0.5.4 Prevent panic on extending an empty queue

  • 0.5.3 New implementation of the Default trait avoids the requirement that P: Default

  • 0.5.2 Fix documentation formatting

  • 0.5.1 Add some documentation for iter_mut()

  • 0.5.0 Fix #7 implementing the iter_mut features

  • 0.4.5 Fix #6 for change_priority and change_priority_by

  • 0.4.4 Fix #6

  • 0.4.3 Fix #4 changing the way PriorityQueue serializes. Note that old serialized PriorityQueues may be incompatible with the new version. The API should not be changed instead.

  • 0.4.2 Improved performance using some unsafe code in the implementation.

  • 0.4.1 Support for serde when compiled with --features serde. serde marked as optional and serde-test as dev-dipendency. Now compiling the crate won't download and compile also serde-test, neither serde if not needed.

  • 0.4.0 Support for serde when compiled with cfg(serde)

  • 0.3.1 Fix #3

  • 0.3.0 Implement PartialEq and Eq traits

Dependencies

~550KB
~11K SLoC