3 releases
0.1.2 | Sep 11, 2023 |
---|---|
0.1.1 | Sep 11, 2023 |
0.1.0 | Sep 11, 2023 |
#1498 in Math
16KB
234 lines
Provides two macros, blend_formula!
and blend_equation!
, used to evaluate an arbitrary formula to its equivalent GPU blend mode. If none exist, it's a compile-time error.
Provides conversion traits for the corresponding wgpu
types through the feature flag wgpu
.
Examples
use blend_formula::*;
// Formulae:
assert_eq!(blend_formula!(src*src.a + dst*(1 - src.a)), BlendFormula {
src_factor: BlendFactor::SrcAlpha,
dst_factor: BlendFactor::OneMinusSrcAlpha,
operation: BlendOperation::Add
});
assert_eq!(blend_formula!(-src), BlendFormula {
src_factor: BlendFactor::One,
dst_factor: BlendFactor::Zero,
operation: BlendOperation::RevSub
});
assert_eq!(blend_formula!(dst < src*c), BlendFormula {
src_factor: BlendFactor::Constant,
dst_factor: BlendFactor::One,
operation: BlendOperation::Min
});
// Equations:
assert_eq!(blend_equation!(src + dst*(1-src.a)),
BlendEquation::PREMULTIPLIED_ALPHA_BLENDING
);
assert_eq!(blend_equation!((dst+(src-dst)*src.a).rgb, (dst+src-dst*src).a),
BlendEquation::ALPHA_BLENDING
);
// Shortcuts:
assert_eq!(blend_formula!(+), blend_formula!(src+dst));
assert_eq!(blend_formula!(*), blend_formula!(src*dst));
assert_eq!(blend_equation!(-, dst.a), BlendEquation {
color: blend_formula!(src-dst),
alpha: blend_formula!(dst),
});
Dependencies
~0–31MB
~456K SLoC