1 unstable release
new 0.1.0 | Jan 14, 2025 |
---|
#1882 in Game dev
106 downloads per month
Used in 2 crates
(via rpack_cli)
30KB
219 lines
Bevy_rPack
A Bevy plugin with support for the rpack.json
atlases.
Example
//! Simple example that loads the tilemap and once is loaded it creates a sprite with it.
use bevy::prelude::*;
use bevy_rpack::prelude::*;
#[allow(dead_code)]
#[derive(Resource)]
struct Holder(pub Handle<RpackAtlasAsset>);
fn main() {
App::new()
.add_plugins((DefaultPlugins, RpackAssetPlugin))
.add_systems(Startup, setup)
.add_systems(Update, on_loaded)
.run();
}
fn setup(mut commands: Commands, asset_server: Res<AssetServer>) {
commands.insert_resource(Holder(asset_server.load("tilemap.rpack.json")));
commands.spawn(Camera2d);
}
fn on_loaded(
mut ev_asset: EventReader<AssetEvent<RpackAtlasAsset>>,
assets: Res<Assets<RpackAtlasAsset>>,
mut commands: Commands,
) {
for ev in ev_asset.read() {
let AssetEvent::LoadedWithDependencies { id: _ } = ev else {
continue;
};
if let Ok(sprite) = assets.try_make_sprite("agents/spaceAstronauts_005") {
commands.spawn(Sprite {
color: Color::linear_rgb(1.0, 0.0, 0.0),
..sprite
});
};
if let Ok(image_node) = assets.try_make_image_node("agents/spaceShips_006") {
commands.spawn(image_node);
}
}
}
Licence
bevy_rpack
is dual-licensed under MIT and Apache 2.0 at your option.
Bevy compatibility table
Bevy version | Crate version |
---|---|
0.15 | 0.1 |
Dependencies
~53–86MB
~1.5M SLoC