1 unstable release
0.1.0 | Sep 5, 2024 |
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#574 in Game dev
29KB
302 lines
This plugin tracks usage of RenderLayers in app and provide method to get first free layer for your needs.
Usage
Add RenderLayersManagerPlugin
in your app. This plugin adds RenderLayerManager
resource with .get
method to get first free layer.
You can also use .pick
method that will return free layer and mark it as used.
Example
use bevy::prelude::*;
use bevy_render_layers_manager::*;
fn main() {
let mut app = App::new();
app
.add_plugins(RenderLayersManagerPlugin)
.add_systems(Startup, startup);
app.run();
}
fn startup(layers_manager: Res<RenderLayerManager>) {
println!("Current free layer is: {}", layers_manager.get());
}
Bevy Compatibility
bevy | bevy_render_layers_manager |
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0.14.0 | 0.1.* |
License
Licensed under either of Apache License, Version 2.0 or MIT license at your option.Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.
Dependencies
~37–74MB
~1.5M SLoC