#bevy #manager #bevy-plugin #render-layers #track

bevy_render_layers_manager

Manager for Bevy RenderLayers

1 unstable release

0.1.0 Sep 5, 2024

#574 in Game dev

MIT/Apache

29KB
302 lines

bevy_render_layers_manager

A Bevy plugin to manage RenderLayers in app.

crates.io crates.io Bevy tracking

This plugin tracks usage of RenderLayers in app and provide method to get first free layer for your needs.

Usage

Add RenderLayersManagerPlugin in your app. This plugin adds RenderLayerManager resource with .get method to get first free layer.

You can also use .pick method that will return free layer and mark it as used.

Example

use bevy::prelude::*;
use bevy_render_layers_manager::*;

fn main() {
  let mut app = App::new();
  app
    .add_plugins(RenderLayersManagerPlugin)
    .add_systems(Startup, startup);
  app.run();
}

fn startup(layers_manager: Res<RenderLayerManager>) {
  println!("Current free layer is: {}", layers_manager.get());
}

Bevy Compatibility

bevy bevy_render_layers_manager
0.14.0 0.1.*

License

Licensed under either of Apache License, Version 2.0 or MIT license at your option.
Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in this crate by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.

Dependencies

~37–74MB
~1.5M SLoC