18 releases (11 breaking)
| 0.16.1 | May 31, 2025 |
|---|---|
| 0.15.0 | May 31, 2025 |
| 0.14.1 | Jul 6, 2024 |
| 0.10.1 | Mar 11, 2023 |
| 0.6.1 | Jan 9, 2022 |
#608 in Game dev
991 downloads per month
Used in material_designer
165KB
71 lines
Bevy JPEG 2000 Asset loader.
JPEG 2000 image loader for Bevy.
Example
use bevy::prelude::*;
use bevy_jpeg2k::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
// Load the Jpeg 2000 asset loader plugin.
.add_plugins(Jpeg2KPlugin)
.add_systems(Startup, setup)
.run();
}
fn setup(
asset_server: Res<AssetServer>,
) {
// Load j2k, jp2, j2c, images.
let image_handle: Handle<Image> = asset_server.load("example.j2k");
// <Use the image handle>
}
bevy_jpeg2k
JPEG 2000 image loader for Bevy.
Versions
- Bevy 0.16:
bevy_jpeg2k = "0.16" - Bevy 0.15:
bevy_jpeg2k = "0.15" - Bevy 0.14:
bevy_jpeg2k = "0.14" - Bevy 0.13:
bevy_jpeg2k = "0.13" - Bevy 0.12:
bevy_jpeg2k = "0.12" - Bevy 0.11:
bevy_jpeg2k = "0.11" - Bevy 0.10:
bevy_jpeg2k = "0.10" - Bevy 0.9:
bevy_jpeg2k = "0.9" - Bevy 0.8:
bevy_jpeg2k = "0.8" - Bevy 0.7:
bevy_jpeg2k = "0.7" - Bevy 0.6:
bevy_jpeg2k = "0.6" - Bevy 0.5:
bevy_jpeg2k = "0.5"
Example
use bevy::prelude::*;
use bevy_jpeg2k::*;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
// Load the Jpeg 2000 asset loader plugin.
.add_plugins(Jpeg2KPlugin)
.add_systems(Startup, setup)
.run();
}
fn setup(
asset_server: Res<AssetServer>,
) {
// Load j2k, jp2, j2c, images.
let image_handle: Handle<Image> = asset_server.load("example.j2k");
// <Use the image handle>
}
Dependencies
~54–90MB
~1.5M SLoC