#vulkan #graphics #gui #framework #interface

nightly basalt

A window/ui framework built upon vulkan

12 releases

0.2.1 Aug 10, 2019
0.2.0 Aug 10, 2019
0.1.1 Aug 10, 2019
0.1.0 Jul 28, 2019
0.0.1 Apr 30, 2019

#19 in #interface

Download history 24/week @ 2019-04-27 4/week @ 2019-05-04 38/week @ 2019-05-11 19/week @ 2019-05-18 11/week @ 2019-05-25 6/week @ 2019-06-01 17/week @ 2019-06-08 12/week @ 2019-06-15 94/week @ 2019-06-22 5/week @ 2019-06-29 31/week @ 2019-07-06 1/week @ 2019-07-13 20/week @ 2019-07-20 50/week @ 2019-07-27 48/week @ 2019-08-03

117 downloads per month
Used in 1 crate

MIT license

18K SLoC

NOTE: On high resolution displays dpi scaling is not implemented correctly and will behave weirdly. Please use versions 0.0.x in the meantime.

Basalt is a window/ui framework for building desktop applications or providing a ui a top other applications. In the backend vulkano which is a safe rust wrapper around vulkan. Basalt provides window creation, advance input handling, and along with the ui itself. The UI is based on the idea of a Bin. A Bin can have borders, backgrounds, and text and is the the fundamental element for building any ui widget/element. Currently the amount of provided widgets/elements is limited.

The project is very much a work in progress and is what I work on the side. Some issues exists, but nothing preventing you from creating a full-fledged app!

extern crate basalt;

use basalt::Basalt;
use basalt::interface::bin::{self,BinStyle};
use basalt::input::MouseButton;
use std::sync::Arc;

fn main() {
	let basalt = Basalt::new(
			.window_size(300, 300)
	let background = basalt.interface_ref().new_bin();
	background.style_update(BinStyle {
		pos_from_t: Some(0.0),
		pos_from_b: Some(0.0),
		pos_from_l: Some(0.0),
		pos_from_r: Some(0.0),
		back_color: Some(bin::Color::srgb_hex("f0f0f0")),
		.. BinStyle::default()
	let button = basalt.interface_ref().new_bin();
	button.style_update(BinStyle {
		position_t: Some(bin::PositionTy::FromParent),
		pos_from_t: Some(75.0),
		pos_from_l: Some(75.0),
		width: Some(75.0),
		height: Some(30.0),
		back_color: Some(bin::Color::srgb_hex("c0c0c0")),
		border_size_t: Some(1.0),
		border_size_b: Some(1.0),
		border_size_l: Some(1.0),
		border_size_r: Some(1.0),
		border_color_t: Some(bin::Color::srgb_hex("707070")),
		border_color_b: Some(bin::Color::srgb_hex("707070")),
		border_color_l: Some(bin::Color::srgb_hex("707070")),
		border_color_r: Some(bin::Color::srgb_hex("707070")),
		text: String::from("Button"),
		text_size: Some(14),
		pad_t: Some(10.0),
		pad_l: Some(10.0),
		text_color: Some(bin::Color::srgb_hex("303030")),
		.. BinStyle::default()
	button.on_mouse_press(MouseButton::Left, Arc::new(move |_button, event_data| {
		println!("press event data: {:?}", event_data);


~374K SLoC