#windowing #wolf-engine #gamedev #game-engine

wolf_engine_window

A simple, high-level window API for video games

4 releases (breaking)

new 0.4.0 Nov 4, 2024
0.3.0 Aug 12, 2024
0.2.0 Jul 25, 2024
0.1.0 Jul 10, 2024

#1038 in Game dev

MIT/Apache

54KB
1K SLoC

Wolf Engine Window

Crates.io Crates.io

Provides a simple, high-level window system built on Winit.

Status

This crate is currently in early development. You should expect missing features, bugs, changing APIs, and other spooky stuff until release 1.0.

License

Wolf Engine is licensed under either:

At your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without additional terms or conditions.


lib.rs:

Provides a simple, high-level window system.

Drawing on the Window

This crate doesn't provide its own rendering functions. Instead, it implements raw_window_handle traits for compatibility with external rendering libraries.

Dependencies

~3–17MB
~246K SLoC