6 releases
0.3.2 | Feb 9, 2019 |
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0.3.1 | Feb 8, 2019 |
0.2.1 | Jan 14, 2019 |
0.1.0 | Jan 1, 2019 |
#1253 in Game dev
46 downloads per month
Used in doom-gfx
24KB
646 lines
Where's all the data?
A library with utility binaries for reading (and in the future maybe also writing?) WAD files compatible with the Doom game engine.
In scope: Support for existing WAD implementations in any of the authentic games using variants of this engine.
Out of scope: Support for any of the data formats hosted inside a WAD file.
Try it out
Install via Rust toolchain:
cargo install wad
Run:
wad-ls doom1.wad
wad-read doom1.wad endoom | iconv -f CP437 | sed 's/\(.\)./\1/g' | sed 's/\(.\{80\}\)/\1\n/g'
Dependencies
~4MB
~79K SLoC