5 releases
0.2.1 | Aug 12, 2024 |
---|---|
0.2.0 | Aug 11, 2024 |
0.1.2 | Aug 10, 2024 |
0.1.1 | Aug 10, 2024 |
0.1.0 | Aug 10, 2024 |
#120 in Games
91 downloads per month
180KB
2K
SLoC
ussr-nbt
A very fast and versatile NBT library for Minecraft: Java Edition.
Some features of this library:
- A
borrow
module for avoiding most allocations and all copying. - An API that differentiates between full (
Nbt
) and partial (Compound
,Tag
,List
) NBT values. - Support for
TAG_Long_Array
introduced in Minecraft 1.12. - Support for the modified UTF-8 encoding of strings that Java uses.
Usage
use std::net::TcpStream;
use ussr_nbt::owned::*;
fn main() {
let mut conn: TcpStream = TcpStream::connect("127.0.0.1:25565").unwrap();
let nbt: Nbt = Nbt::read(&mut conn).unwrap();
println!("{nbt:#?}");
}
For more examples see the examples
directory.
Notes
- Modified UTF-8 validation and conversion is not done during parsing.
- Endianness is not swapped during parsing.
- Bytes are unsigned.
- When serializing, this library will only write up to
i32::MAX
elements for lists/arrays and up tou16::MAX
bytes for strings. This is due to the fact that the NBT specification uses [i32
] for lengths of lists/arrays and [u16
] for lengths of strings.
Roadmap
nbt!
macro for constructing NBT values.serde
support.- Some macro for checking (and binding) NBT patterns.
- SNBT formatting in
Debug
/Display
. - Perhaps iterators for
RawVec
andRawSlice
, although converting in bulk is more efficient.
Performance comparison
Deserialization:
simdnbt::borrow
ussr-nbt::borrow
simdnbt::owned
ussr-nbt::owned
shen-nbt5
azalea-nbt
graphite_binary
Serialization:
simdnbt::owned
azalea-nbt
ussr-nbt::borrow
ussr-nbt::owned
*simdnbt::borrow
*graphite_binary
shen-nbt5
*Note: numbers 4 and 5 are very close.
Plots are generated using criterion
.
Cargo features
For swapping endianness in bulk this library uses SIMD instructions. By default, it will detect CPU features and use the fastest available instruction set. However, if you disable the rt-cpu-feat
feature, it will always use the fallback implementation, which is actually the most performant implementation if compiled with -C target-cpu=native
. Note that this flag will make the resulting binary not be able to run on CPUs other than the one it was compiled on.
Dependencies
~1.1–1.7MB
~28K SLoC