7 releases (breaking)
0.6.0 | Sep 20, 2024 |
---|---|
0.5.0 | Dec 21, 2022 |
0.4.0 | May 24, 2022 |
0.3.0 | Dec 4, 2021 |
0.1.0 | Dec 28, 2020 |
#522 in Math
204 downloads per month
Used in 5 crates
(4 directly)
300KB
4.5K
SLoC
truck-topology
Topological structs: vertex, edge, wire, face, shell, and solid
lib.rs
:
Topological structs: vertex, edge, wire, face, shell, and solid
Examples
The following sample code is a description of a topological tetrahedron as a solid model by this package.
use truck_topology::*;
// Create vertices. A tetrahedron has four vertices.
let v = Vertex::news(&[(), (), (), ()]);
// Create edges. Vertex is implemented the Copy trait.
let edge = [
Edge::new(&v[0], &v[1], ()),
Edge::new(&v[0], &v[2], ()),
Edge::new(&v[0], &v[3], ()),
Edge::new(&v[1], &v[2], ()),
Edge::new(&v[1], &v[3], ()),
Edge::new(&v[2], &v[3], ()),
];
// Create boundaries of faces as the wire.
// Edge is implemented the Copy trait.
let wire = vec![
Wire::from_iter(vec![&edge[0], &edge[3], &edge[1].inverse()]),
Wire::from_iter(vec![&edge[1], &edge[5], &edge[2].inverse()]),
Wire::from_iter(vec![&edge[2], &edge[4].inverse(), &edge[0].inverse()]),
Wire::from_iter(vec![&edge[3], &edge[5], &edge[4].inverse()]),
];
// Create faces by the boundary wires.
// The boundary of face must be simple and closed.
let mut face: Vec<Face<_, _, _>> = wire.into_iter().map(|wire| Face::new(vec![wire], ())).collect();
face[3].invert();
// Create shell of faces. Shell can be created by the Vec<Face>.
let shell: Shell<_, _, _> = face.into();
// Create a tetrahedron solid by the boundary shell.
// The boundaries of a solid must be closed and oriented.
let solid = Solid::new(vec![shell]);
Elements and containers
Main structures in truck_topology
consist 4 topological elements and 2 topological containers.
Topological elements
The following structures are topological elements.
Except Solid
, each topological element has a unique id
for each instance.
In higher-level packages, by mapping this id
to geometric information, you can draw a solid shape.
Topological containers
The following structures are topological container.
The entities of Wire
and Shell
are std::collections::VecDeque<Edge>
and std::vec::Vec<Face>
,
respectively, and many methods inherited by Deref
and DerefMut
.
These containers are used for creating higher-dimentional topological elements and checked the
regularity (e.g. connectivity, closedness, and so on) before creating these elements.
Features
nightly
– Use features available only in anightly
toolchain.rclite
– Use ofrclite::Arc
instead ofstd::syn::Arc
. The latter uses more memory and is potentially slower than the former. On by default.
Dependencies
~3.5–9MB
~100K SLoC