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Used in 8 crates (4 directly)

MIT/Apache

270KB
4K SLoC

tor-rpcbase

Backend for Arti's RPC service

Overview

Arti's RPC subsystem centers around the idea of calling methods to objects, and receiving asynchronous replies to those method calls.

In this crate, we define the APIs to implement those methods and objects. This is a low-level crate, since we want to be able to define objects and methods throughout the arti codebase in the places that are most logical.

Key concepts

An RPC session is implemented as a bytestream encoding a series of I-JSON (RFC7493) messages. Each message from the application describes a method to invoke on an object. In response to such a message, Arti replies asynchronously with zero or more "update messages", and up to one final "reply" or "error" message.

This crate defines the mechanisms for defining these objects and methods in Rust.

An Object is a value that can participate in the RPC API as the target of messages. To be an Object, a value must implement the Object trait. Objects should be explicitly stored in an Arc whenever possible.

In order to use object, an RPC client must have an ObjectId referring to that object. We say that such an object is "visible" on the client's session. Not all objects are visible to all clients.

Each method is defined as a Rust type that's an instant of DynMethod. The method's arguments are the type's fields. Its return value is an associated type in the DynMethod trait. Each method will typically have an associated output type, error type, and optional update type, all defined by having the method implement the Method trait.

In order to be invoked from an RPC session, the method must additionally implement DeserMethod which additionally requires that the method and its associated types. (Method that do not have this property are called "special methods"; they can only be invoked from outside Rust.)

Once a method and an object both exist, it's possible to define an implementation of the method on the object. This is done by writing an async fn taking the object and method types as arguments, and later registering that async fn using static_rpc_invoke_fn! or DispatchTable::extend.

These implementation functions additionally take as arguments a Context, which defines an interface to the RPC session, and an optional UpdateSink, which is used to send incremental update messages.

Example

use derive_deftly::Deftly;
use serde::{Deserialize, Serialize};
use std::sync::Arc;
use tor_rpcbase as rpc;

// Here we declare that Cat is an Object.
// This lets us make Cats visible to the RPC system.
#[derive(Deftly)]
#[derive_deftly(rpc::Object)]
pub struct Cat {}

// Here we define a Speak method, reachable via the
// RPC method name "x-example:speak", taking a single argument.
#[derive(Deftly, Deserialize, Debug)]
#[derive_deftly(rpc::DynMethod)]
#[deftly(rpc(method_name = "x-example:speak"))]
pub struct Speak {
    message: String,
}

// We define a type type to represent the output of the method.
#[derive(Debug, Serialize)]
pub struct SpeechReply {
    speech: String,
}

// We declare that "Speak" will always have a given set of
// possible output, update, and error types.
impl rpc::RpcMethod for Speak {
    type Output = SpeechReply;
    type Update = rpc::NoUpdates;
}

// We write a function with this signature to implement `Speak` for `Cat`.
async fn speak_for_cat(
    cat: Arc<Cat>,
    method: Box<Speak>,
    _context: Arc<dyn rpc::Context>
) -> Result<SpeechReply, rpc::RpcError> {
    Ok(SpeechReply {
        speech: format!(
            "meow meow {} meow", method.message
        )
    })
}

// We register `speak_for_cat` as an RPC implementation function.
rpc::static_rpc_invoke_fn!{
    speak_for_cat;
}

How it works

The key type in this crate is DispatchTable; it stores a map from (method, object) type pairs to type-erased invocation functions (implementations of dispatch::RpcInvocable). When it's time to invoke a method on an object, the RPC session uses invoke_rpc_method with a type-erased Object and DynMethod. The DispatchTable is then used to look up the appropriate RpcInvocable and call it on the provided arguments.

How are the type-erased RpcInvocable functions created? They are created automatically from appropriate async fn()s due to blanket implementations of RpcInvocable for Fn()s with appropriate types.

Caveat: The orphan rule is not enforced on RPC methods

This crate allows any other crate to define an RPC method on an RPC-visible object, even if the method type and object type are declared in another crate.

You need to be careful with this capability: such externally added methods will cause the RPC subsystem to break (and refuse to start up!) in the future, if Arti later defines the same method on the same object.

When adding new RPC methods outside Arti, it is best to either define existing RPC methods on your objects, or to define your own RPC methods (outside of the arti: namespace) on Arti's objects.

Caveat: Be careful around the capability system

Arti's RPC model assumes that objects are capabilities: if you have a working ObjectId for an Object, you are allowed to invoke all its methods. The RPC system keeps its clients isolated from one another by not giving them Ids for one another's objects, and by not giving them access to global state that would allow them to affect one another inappropriately.

This practice is easy to violate when you add new methods: Arti's Rust API permits some operations that should only be allowed to RPC superusers.

Therefore, when defining methods, make sure that you are requiring some object that "belongs" to a given RPC session, and that you are not affecting objects that belong to other RPC sessions.

See also:

  • arti-rpcserver, which actually implements the RPC protocol, sessions, and objectId mappings.
  • arti, where RPC sessions are created based on incoming connections to an RPC socket.
  • Uses of Object or DynMethod throughout other arti crates.

License: MIT OR Apache-2.0

Dependencies

~5–11MB
~115K SLoC