4 releases
0.1.3 | May 26, 2020 |
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0.1.2 | May 26, 2020 |
0.1.1 | May 26, 2020 |
0.1.0 | May 26, 2020 |
#752 in Games
21KB
301 lines
Tic Tac Rust
A Tic tac toe game manager built in rust and packaged to npm as a WebAssembly wasm-pack package
What is Tic Tac Toe
see Wikipedia
Tic-tac-toe (American English), noughts and crosses (British English), or Xs and Os is a paper-and-pencil game for two players, X and O, who take turns marking the spaces in a 3×3 grid. The player who succeeds in placing three of their marks in a horizontal, vertical, or diagonal row wins the game.
Installation
$ npm install tic-tac-rust
- In your js/ts:
const { State } = await import('tic-tac-rust');
Usage
Creating a new game state
const gameState = State.new(difficulty);
// difficulty is 0 (Easy), 1 (Normal) or 2 (Computer will be unbeatable)
Updating the board
gameState.update_board(index, character)
// index is 0 - 8 starting top left, character is 'x', 'o' or '0'
Checking for win/loss/tie
You can check for a win or a loss using the is_win function:
const xWon = gameState.is_win('x'); // xWon would be true if x won
const oWon = gameState.is_win('o'); // oWon would be true if o won
or check for a tie:
const isTie = gameState.is_tie() // isTie is true if it is a tie
Ask for computer's next move
This is based on the difficulty the state was created using
const index = gameState.next_move(x_or_o)
// x_or_o is 'x' if computer is 'x' and 'o' if computer is 'o'
Built Using
- Rust ❤️
- wasm-bindgen
- Rand
Contribution
This was a quick side project I did to while learning WebAssembly (This will Soon be on my personal site!). If anyone ends up using it and wants to contribute, feel free to create a PR 😁
Dependencies
~11–20MB
~287K SLoC